Glass Bottom Games
Based in Denver, CO
October 1, 2011
Press / Business Contact:
(available on request)
Glass Bottom Games LLC is a Denver-based independent developer of video games for desktop and mobile devices. It was founded by industry veterans in 2011, with Lisa Foster on production, Megan Fox on tech, and Dennis Dryden on art. Our focus? We create exciting, new player-centric worlds where interactivity, exploration, and choice matter. These days, we’re kind of a loosely knit collaborative group. Only a few of us are full-time, and some of us have ventures going outside of Glass Bottom Games. We come together as project scope and our interests coincide.
HistoryJones On Fire
Jones On Fire began its life at BlazeJam 2012 (http://www.develop-online.net/news/blaze-jam-supports-wildfire-victims/0112405). When it became clear that the game had legs, Megan ran with it, and turned it into a complete project over the next 8 months. She brought on Folmer Kelly to handle the promotional/2D art, Michael Nielsen handed the chiptunes (including "Kitty Wub Wub" from the trailer), and Nathan Madsen handled the sounds and additional music.Hot Tin Roof
Hot Tin Roof began shortly after the release of Jones On Fire, as an entry for #1GameAMonth. Inspired by the game Receiver, we started by modeling a full revolver (at the time Receiver only had automatics), and then we threw in a boxy fedora, and suddenly we knew what we were making. The game evolved over the next few months, we showed it at PAX Prime 2013, and had a successful Kickstarter (http://www.kickstarter.com/projects/meganfox/hot-tin-roof-the-cat-that-wore-a-fedora). It will release someday mid-2014.
There are currently no trailers available for Glass Bottom Games. Check back later for more or contact us for specific requests!
There are far more images available for Glass Bottom Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
Team & Repeating Collaborators