Glass Bottom Games
Based in Seattle, WA
October 1, 2011
Press / Business Contact:
(available on request)
Glass Bottom Games LLC is a Washington-based independent maker of video games. We use only the finest of ingredients, hand-sourced by pixelated sherpas, and from those we create some of the tastiest of experiences you've ever had. Also, we tend to put cats in things, even though none of us own cats. It's a long story.
HistoryJones On Fire
Jones On Fire began its life at BlazeJam 2012 (http://www.develop-online.net/news/blaze-jam-supports-wildfire-victims/0112405). When it became clear that the game had legs, Megan ran with it, and turned it into a complete project over the next 8 months. She brought on Folmer Kelly to handle the promotional/2D art, Michael Nielsen handed the chiptunes (including "Kitty Wub Wub" from the trailer), and Nathan Madsen handled the sounds and additional music.Hot Tin Roof
Hot Tin Roof began shortly after the release of Jones On Fire, as an entry for #1GameAMonth. Inspired by the game Receiver, we started by modeling a full revolver (at the time Receiver only had automatics), and then we threw in a boxy fedora, and suddenly we knew what we were making. The game evolved over the next few months, we showed it at PAX Prime 2013, and had a successful Kickstarter (http://www.kickstarter.com/projects/meganfox/hot-tin-roof-the-cat-that-wore-a-fedora). It will release someday mid-2014.Spartan Fist
We want to make the most satisfying first-person brawler you've ever played, about punching dudes so hard they explode. Three things happen when most try the game. A punch smashes out a huge gout of blood and camera shakes, they go "wow" - and then they giggle. The giggle is key. Spartan Fist is visceral action without the viscera. Everything is ramped to the nines, and nothing is realistic. We want pure, guttural punching action that doesn't leave you feeling like a psychotic mass murder. To pull that off, it doesn't need to tell a joke, but it has to be clearly comical - it has to make you giggle. This maybe isn't the stance your typical brawler takes, but, look at the world. Maybe now's not the time for another grimdark realistic violence game. But, folks still want, need, to smash some dudes. That's what this is. That's what it's for.
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