In defense of non-regenerating health

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Another blogger on Gamasutra (Josh Bycer, here) recently made a post focusing on the merits of regenerating health. This is meant as an answer to it, more or less, and started its life as a comment reply that quickly grew to post-sized proportions.

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We’ve got a spot of work

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We’re hard at work on our game, The Savage Garden, which we’ll be entering into the IGF on October 17th by the way (wish us luck!)… but while we do that, we’ve also got a spot of business on the side.

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